Developer diaries graphics settings – Increase your FPS!

July 30, 2019 posted by

Skill is crucial in battle. However, having the correct game client settings can increase your chance of winning. Maybe you’ve been in this situation: it’s the end of the battle, and you only have a few hit points left. A miss is really going to cost you. The battlefield is littered with destroyed, smoking tanks. You’re in a dramatic duel with the last enemy — whoever manages to get the next hit will win… But then, there’s an explosion! FPS drops, there’s a momentary lag, and you miss your shot. This could have been a victory if only a few sliders had been set differently. We’ll tell you how to make the game client work faster. You will learn about graphic settings, what they do, and what components of your system they load. The parameter we’re trying to improve is FPS, or the number of frames per second. It’s displayed in the top left corner of the game interface. A value of 30 or more is considered acceptable. FPS is the result of the work of the system components on which the game is installed. This includes the processor, graphics card, random-access memory (RAM), and graphics memory. If you adjust your graphics settings correctly, you can help these components spend their power more efficiently, thus increasing FPS. Let’s take a look how these components work when the World of Tanks client is launched. The graphics card, or graphics adapter, performs the following tasks: creation of polygonal objects texture mapping lighting shading water simulation animation. When the scene is created, the graphics card memory is loaded with the textures and geometry of the objects. To play with minimal settings, 256 Mb of video memory is enough. For high resolutions and a really beautiful picture, you will need at least 2 Gb of video memory. Your computer’s central processor is responsible for the physical model, processing of in-game and client-server logics, calculation of shell flight trajectories, sound, calculation of objects intersecting in the game scene, and behavior of HD track models. That’s why a drop in FPS during the most intense battles is not always the fault of your graphics card. The internal memory is loaded primarily with the World of Tanks textures, sounds, and geometrical models of the objects. The game requires, at minimum, 2 Gb of RAM. To play with comfort, you will need 4 Gb or more of RAM. Well, you could play with as little as 1 Gb of RAM, but there would likely be lags when the processor works to load data from the hard drive. It is important to maintain a balance. A weak processor won’t be able to provide the graphics card with data quickly enough, so some computing blocks of the graphics card will be idle. A weak graphics card won’t let you enjoy a high quality picture, no matter how powerful your central processor. A low amount of RAM will cause frequent lags during the game. The game client can select the appropriate settings itself. Just click the “Recommended” button. This will launch two background tests: Geometry Processing Speed and Textures Processing Speed. According to the results of the tests, one of the five settings profiles will be chosen. If you disagree with this choice, you can adjust the settings manually. You can compensate for the weaknesses of your system with appropriate settings. Knowing what the different settings do will help you optimize your system’s performance. There are parameters that don’t have much effect on the performance and quality of the game. These include Screen Aspect Ratio, Vertical Synchronization, and Triple Buffering. If you have less than 60 FPS, the last two options can be turned off to improve the performance of the game client. There are also settings that don’t affect the performance at all: Display Refresh Rate, Display, Gamma, Colorblind Mode, Color Filter, and Filter Intensity. Finally, there’s the Full-screen Mode setting. There are rumors that it provides a few additional FPS. Theoretically, it does. In windowed mode, the graphics card needs to display the Desktop. In practice, sometimes this setting does give a slight boost FPS; sometimes it doesn’t. It depends on the specific configuration of your computer. By the way, the Full-screen Mode supports such NVIDIA technologies as multi-monitor Surround and 3D Vision. Other settings load your system, varying from “medium” for one component to maximum use of all system capacity. For example, 3D Render Resolution changes the quality of the picture by either increasing or reducing the resolution of all 3D objects on the screen except for the user interface. This can improve performance if the weakest part of your system is the graphics card. If FPS drops during the battle, you can change the resolution of the 3D render on the fly and improve performance. To do so, use the combination of buttons RShift + or RShift – Screen Resolution changes the number of pixels on the screen horizontally and vertically. Lowering this parameter will reduce the load on the graphics card and increase the FPS. The best option is to choose resolution that best suits your screen. Otherwise, there’s a chance of distortion of geometry and font readability. In windowed mode, the name of this setting changes to Window Size. The most radical way to improve the performance of the system is to choose Standard graphics. How does it differ from Improved graphics? First, a little history lesson. Graphics in World of Tanks have been constantly developing. There’s a video with detailed information on this topic. In brief, the old rendering system seemed to come to the end of its lifespan with the release of the 0.8.0 update, which added the new rendering system to the World of Tanks game engine. It contained deferred shading technology, dynamic shadows, HDR, Ambient Occlusion, and Bloom. After the release of the 9.0 update, the rendering system incorporates physically correct lighting. The game world became much more beautiful. But the old rendering system is still in the game, and it’s perfect for players with low-end computers. Selecting Standard graphics activates the old rendering system. It turns on automatically if graphics quality settings are minimal or low. The main difference between the two settings is that the new render can process thousands of light sources simultaneously. The old rendering system processed all objects one by one, thus increasing the load on the system significantly. That’s why we left only one light source —the sun— to optimize the old rendering system. Let’s come back to graphics settings. Most of them are unavailable in the Standard graphics mode. So, Antialiasing removes rough edges from objects. Rough edges of antennas, overhead wires, guns, small vehicle details, and buildings on the base catch the eye most often. The Standard graphics rendering system uses Multisample Antialiasing and Coverage Sampling Antialiasing. Improved graphics utilizes NVIDIA antialiasing technology Fast Approximate Anti-Aliasing (FXAA). This technology can define the edges of objects and process only them. Standard render process the whole picture, and this affects graphics card performance. In the future, temporal Anti-Aliasing technology will be integrated into the game client. This will significantly improve the quality of antialiasing on moving objects. The Field of View (FoV) parameter sets the player’s viewing angle. In real life, field of view is about 95 degrees. The wider the field of view, the more objects will appear in the frame. In this case, it makes it feel like your vehicle is moving faster because objects along the edges of the screen fly by faster. Dynamic FOV provides even more options to adjust the viewing angle. It will change depending on the distance between the camera and the vehicle. The far left position of the slider sets the angle at which the vehicle is as close to the viewer as possible. The far right position of the slider will distance your vehicle as far as possible. When the camera is moving, the viewing angle will change within the set values. Let’s proceed to the Details tab. Texture Quality. All buildings, vehicles, and roads should look normal. That’s why textures are put on all polygonal models. The better the quality of the textures, the more detailed the picture looks. However, high quality textures require a lot of video memory. Maximum texture quality is available only in the improved rendering system and only for 64-bit operating systems. Lighting Quality adds a number of effects. It uses such technologies as Horizon-based Ambient Occlusion for shading of reflected diffuse lighting. Sun rays and lens flares improve the visualization of sun rays and optical effects. Local shadows technology provides local shading from physical light sources. Reflection Occlusion provides shading of reflected glare lighting. Improved graphics uses dynamic shadows. This technology is quite demanding in terms of performance. However, dynamic shadows were significantly optimized to improve the quality and reduce the load on the graphics card. The optimal way to increase FPS is to set the minimal quality of shadows. Even in this case, shadows will be processed very effectively, and the integrity of the picture will be maintained. Grass in Sniper Mode affects not only system performance, but also gameplay itself. E-Sports players turn off this option regardless of their computer configuration. Extra Effects Quality defines how smoke, dust, sparks, flame, explosions, and other effect will look. This parameter changes the number of particles in the frame, the distance at which they’re displayed, the composition and life span of the effects. Extra Effects in Sniper Mode option adjusts the same effects, but in Sniper Mode. Only sparks and tracers will be left if it is turned off. Lowering these two parameters may improve performance. Explosions and other effects necessary for better orientation in the battle will be better displayed at “Low” value and higher. By the way, the actual difference between the “Low” and “Off” slider positions is only 0.5 FPS. Flora Density sets the density of grass and low bushes as well as the distance at which they’re displayed by the graphics card. There’s a twelve-fold difference between the minimal and maximum values of this parameter. Post-Processing is responsible for post-effects in Postmortem mode, vignetting, and the hot air effect. It is not recommended for weak computers. Enable Track Effects option adds splashes of water, snow, and dirt flying out from under vehicle tracks. These effects don’t affect client performance much. Terrain Quality defines the distance at which the geometry of the terrain becomes simpler. If this parameter is set to the lowest value, the terrain geometry near the vehicle corrupts heavily, so that there is a visible difference between the client and server. You may not see the edge of a hill, for example, even though it’s there. So, if you shoot, you may hit this edge, but not the enemy vehicle you were aiming at. Maximum value makes the calculation of terrain harder for the CPU. We recommend using at least medium settings because, as shooting distance increases, it’s not the minimal distortions of the terrain but gun accuracy that matters most. In World of Tanks, water is an integral part of the gameplay and should look realistic. Moving the Water Quality slider to the right will add the effects of refraction, reflections, caustics, and simulation of waves after a shell hit. Decals are widely used in the game graphics. They are the “textures of point detail” needed to improve the quality of the picture while maintaining the same load on the graphics card. Each map contains the main textures of the environment and places the decals of dirt, fallen leaves, knocked-out paving slabs, scratches, explosions, and other elements. By adjusting Decals Quality, you can change their draw distance and the resolution of their textures. When this parameter is turned off, even shell craters won’t be displayed. Object LOD is responsible for the geometrical level of object detail. Each in-game object has several models of different quality. For example, buildings have three; vehicles, five or more. So, why not always use the model of the highest quality? Because this affects the performance greatly. At long distances, small details are not visible anyway. That’s why the model of the object changes to a simpler one as the distance grows. This maintains the balance between overall picture quality and performance. The difference between “Low” and “Maximum” is in the distance at which models are switched. At “Maximum” value, quality models will appear at a longer distance, versus right up next to you if the value is “Low”. Foliage Quality works by the same principle. The geometrical model of trees in the scene depth will change according to the position of the slider. Foliage Transparency is turned on for all players by default except for those who play with minimal Graphics Quality. This option turns off the foliage draw at a 15 meter distance from the player’s vehicle and can slightly improve the FPS rate. Changing the Draw Distance parameter doesn’t affect vehicles. Vehicles are always visible despite the position of the slider. It affects only less important objects like fences, small buildings, trees, etc. Motion Blur Effect. This setting makes fast-moving objects naturally blurred for the eye. This effect is the most noticeable during sudden camera turns. This option is not recommended for weak systems or if the average FPS rate is lower than 30. Track traces are either displayed on the surface or not. They are drawn with decals. That’s why if Decals Quality is “Off”, there will be no track traces even if this option is enabled. Dynamic Change of Effects Quality helps to keep an acceptable FPS rate in the most intense battles when everything around is burning and exploding. This setting includes the following: dynamic change of the number of smoke and particles per second dynamic change of the geometrical detail of the effects that are used in creating explosion reduction of the life span of the effects. If FPS drops below 30, effects begin to simplify and speed up; effects start to disappear altogether if FPS drops below 10. That’s all for today. Now, you know what loads the system and how. You can now move the sliders guided by your knowledge and not just your intuition. Good luck on the battlefield, and may you always have a high FPS rate! Tankers! Thank you for your cool replays! Many thanks to the whole World of Tanks community for your inspiration and support! Keep it up!


100 Replies to “Developer diaries graphics settings – Increase your FPS!”

  1. Драгољуб Николић says:

    All because the game engine is such a crap. I have better performance in AAA games that in this "BigWorld" shit, so i have stopped playing it after the Hollydays of 2013..DOTA 2 FTW.

  2. ALILublin says:

    16GB memory
    It's enough 😀

  3. Alejandro Jalash says:

    Very nice work.

    Btw talking about shooters 30fps should not be the average, should be the lowest, the average might be 50-60

  4. Infanterie-Bataillon[Wulfward] says:

    22FPS is good for me, it was even with 8 FPS :3 But the Ping!
    Normaly for me its 80, its good^^ But then suddenly its over 500 to 800without any reason…so why did I got sometimes the Ping of 500+?!

  5. Grzechu says:

    Dodajcie wielowątkowość i to załatwi sprawe.

  6. EazyG says:

    Say welcome to Armored Warfare!

  7. D3ntNL says:

    Basically this is a 15 minute long video saying, that if you have a slower computer do not put everything to he max.
    No word on the fact that the game engine itself, is really really old. Yes, there have been improvements and upgrade. The big World engine has run its course. High time for a new one!

  8. Lazic B. says:

    Playing on PC and laptop with integrated Intel's graphics. On laptop, if I set everything at low settings, game runs very smooth between 60-100 FPS. If I just slightly increase one of settings that stresses graphic card, FPS drops a lot.

  9. Muhammad Hassan says:

    i miss the old WOT was better before nerf or patch
    and my fbs was 100 fps i was love it so much
    but i hate new WOT and i no longer play again nerf and new graphic destroy the game and fbs now 40 some time 29 WOT now is sick

    srry bad english 😛

  10. Jshreddy k says:

    but what are grafix

  11. Lidija Sreckovic says:

    l playing on low,nothing can help me,my gpu bad gt 9600 🙁

  12. محمد خضر says:

    very nice thes updata

    thankyou team

  13. Tentacles says:

    Hate how lowering a lot of effects make the game easier, making it a bad looking game at competitive level. Should be balanced any other way but that.

  14. Ous Ous says:

    i have 6gb of Ram  with an integral graphics , used to get 15 fps , but after 9.9 i'm geting 7 fps !!!! WTF world of tank……!!!!
    i need a solution plz if any one has one

  15. Dorian Creed says:

    guys i have a problem i just bought GTX 960 SSC  
    my friend  have  next rig 
    intel i3 2120 
    6gb of ram 
    gtx 960 ssc 

    AMD X4 athlon 3,40 ghz 
    6gb of ram
    GTX 960 SSC

    he is getting 60-80 fps  on ultra 
    i get like 35-43 fps  
    i looked a lot of videos on you tobe evryone get 60-80  
    if evyone know how to fix this thx

  16. Patfeihc says:

    Gtx 760 max settings and 60 Fps with V-sync… Wot is not to demanding

  17. Deyan Tonev says:

    why we do not have that problems in warthunder warthunder have better graphic and i have 50fps in tank games and 60fps in game with planes only. they have better tracks animation better lighting and you not lose FPS 
    World of Tanks Graphics engine is too heavy for reason which i cannot understand
    My English is bad sorry if something is wrong

  18. Ingrida Minikauskaitė says:

    Max settings and graphics and still 70fps.!

  19. Mina Wagih says:

    you make us sell our computers ,,and buy new expensive ones

  20. David JR says:



  21. The Blurr says:

    I have Amd r9 390x 8 gb Tri-x OC 4 gb of ram and x4 750 k (3,5-4.0 ghz) still this game runs like shit

  22. Tlenodawca says:

    Yo WG, make better game engine. Actual engine is too old!

  23. sharon Liu says:

    I get 80-110fps with titan on 2560×1440 max out

  24. Daniel d says:

    can you make a night mod and night maps what are cool

  25. PsycoHaze says:

    4:58 Are you kidding me? The resolution 1280×720 dont even exiast on WoT… so why did you show it in the Video? Implement this damn resolution like all other games many years ago did…
    I dont get it why this dosent even exist,… or has someone else a solution for me? anyone? no one with a 1280×720 resolution here?

  26. Red Viking says:

    Does this means…that I cant play with my laptop, with 64 mb graphic card? 3 years ago, I could..and now…

  27. fontane 143 says:

    GTX 660 OC II graphics card 2 gigs mem, single channel 14 gigs mem, fx 6300 cpu, 700 Watt Power Pack, and 1 Terra byte hard drive / now how i make it better?

  28. DanKNX says:

    This made me think about what I need to my pc. 😀

  29. Moksum says:

    I don't need better graphics settings. I need a better graphics engine.

  30. felix wiegele says:

    what a beautyful video !!!! Congrats its great

  31. brandon lopez says:

    THANK YOU! My game is better now!

  32. Ingmar Steenbergen says:

    Can i play this game at ultra or high settings with an i5 cpu and a Asus gtx 950 OC 2gb? And 8 gb ddr3?

  33. The Gard says:

    Fuck my 610m

  34. Potato says:

    why i can't turn on the track effect with standard mode?

  35. Extermination HD says:

    can you create wotb graphics mod for this game.btw I have 17 fps In sniper mode 28 fps😄

  36. Ji Di says:

    Nice video guide.
    I wish that there is a guide like this, in playing other PC games like Wargame Red Dragon and Arma 3 Apex and Arma 2

  37. Bosnia King says:

    I have a problem When i start the game and load in a battle its good 28 FPS but after 3 games it starts to lag a lot i dont know is it the cpu or what

  38. Noah Wahl says:

    you guys are awesome thank you for this!

  39. Wise Men Say . says:

    So good ,
    Thank you

  40. Zaitsev says:

    70 fps in ultra graphics with amd 7850 ans i5 😀

  41. TokeTooMuch 420 says:

    they really fuck up in this new graphics bullshit for 360, look like I'm playing borderlands, well I know one game u won't be getting on xbox One

  42. Kaviesh autar says:

    hè listen i got 2 tb and I cant use maximum grapichs

  43. Captain_Jack_Sparrow_69 says:

    i have a pc for 10 k norwegian money. i have full graphics and still 120 fps

  44. CrossOver says:

    It gives me a few great tips. The best of this video is that epic music XD

  45. Yigit Kasapoglu says:

    I have 8GBs of ram and 4GBs of graphics card memory even i play on the lowest settings it loads the map slowly and when its loaded it lags for couple minutes can you help me to get better performance

  46. Gyrosmeister says:

    more faster? I dont think that this is how you do english

  47. Ismael Nashorn says:

    Solo piensan en jugadores con buenas pc's y en los jugadores de gama muy baja ya dan asco, por mas que uno juegue en minimo sigue tiniendo entre 15-20 fps y es una cagada jugar asi ya se que si el enemigo va en movimiento y le queremos pegar fallamos por los fps y no vengan con que comprate una pc buena. No todos estamos en buena situacion economica, bueno eso es todo

  48. E3gaming says:

    or just join fhsw allways 99fps

  49. hd Jayasanka says:

    i have a GTX 1080+i5 6600K+16 GB RAM what settings should i use ???

  50. Mik Moen says:

    You think I care what an E-Sports player does? I'mma keep the grass turned on cause I want to see it.

  51. Alexander Agustine says:

    10:45 no wonder I been shooting the ground all the time.

  52. Nahrafet the Protogen says:

    Me – So… how about those ping fixes?

    Wargaming – ((((

    Me – Oh no, not you too.

  53. Jammy says:

    this could have been a victory if your pc wasnt a pile of trash worthy of being thrown in the bin.

  54. Jame's says:

    nah, Wot engine is just not good enough

  55. Aýáńtíká Róý says:

    fps isn't issue Internet lag is

  56. André Barreto says:

    Funny I can easily run WT on MAX with my crappy laptop and the game looks beautiful, then I get in WOT and to get the same FPS i have to use low settings -.- Wot maps are like 1% of WT maps… how the hell is WOT so heavy I have no Idea, it must be be cause of so many TOGS adding so many tons to the game lol

  57. Zachary Szypica-Denham says:

    What if your are playing on a integrated graphics card with 64 mb of vram, like me 😛

  58. BluMac. says:

    ok, i did some of the things in this video even tho my computer does 100fps, but when i did it, it mad everything so small, it made the text and everything very small in the game, plz help, now its doing 20fps!

  59. Chris Janicki says:

    Used to play on high. from 28 to 35 fps was happy with it. now the update came out. I have to play on the low custom recommended settings

  60. DieSturmgeschutz says:

    Uhh I don't have a motherboard

  61. Nanda Azzizusuda says:

    i5 1.7 ghz, 4 gb ram, intel hd 4000, only got 15 fps on lowest seting after last update

  62. Federal Bureau of Investigation says:

    Wait, i need some help, i got a new PC (MSI Aegis X) nad cant change texture quality to max :/ can someone tell me how to fix that?

  63. Khaleel Kateeb says:

    When I press the Recommend tab it freezes then puts me in the login screen… what should I do

  64. MrPotata says:

    If you want to play without low FPS, BUY A NEW PC

  65. RobloRandy - says:

    Me exspecting "Graphic evolution video" In description.

  66. Vincent Massa says:


  67. Diego daza says:

    Me sirvió mucho gracias ahora puedo jugar con gráficos buenos y sin lagueo.. Saludos desdé Venezuela

  68. Yousuf Hasan says:

    Those bushes, trees, leaves causes very low fps like 7-9 fps while hiding behind the bush and sniping 🙁 If those bush, leaves could be more transparent or remove while sniping then it is 100% possible to play in a very low spec PC without an external graphics card with 20-25 FPS easily. WG please don't avoid this request/suggestion please & also think about low end PC user. Need improvement of WoT

  69. neoshaf says:

    20 or more fps is considered exepteble- HHAHAHAHAHAHAHAHAHAHAHA…. gasp gasp. ( listens to it again) pmfff.. AHAHHAAHAHAHHAHA! i avrge 6 – 10 fps all the time HAHAHAHHA!

  70. George Petkov says:

    i know we are 2017 now but from last update on any graphics settings i cant play on more then avg.20 why my pc say medium but i pla on littel less on more of the time and i get 40 50 fps now on standart i cant play on more then 20fps

  71. Λουκάσ SRB says:

    Because i have low computer
    Toshiba windows 10 but i cant make my graphick in full

    Can someone tell me whitch graphick to use

  72. FR4GM3N says:

    Is 8GB RAM good? Can you guys tell me what i need to have beatiful settings with GTX 960M ??? Please

  73. thechampion606 says:

    vale verga mi pc :V

  74. Λουκάσ SRB says:

    Can u tell me whi are my eksplosions to speed

  75. Its me Cancer says:

    I did some network setting as my friend recomended. For some reason my fps for wot dropped from 60 to 5fps. What do I do?

  76. AndreiEcool123 R0 says:


  77. AwesomeDesertTrains says:

    max graphics with a 750 ti and a tri core from amd i can sometimes get 24 to 30 fps and most of the time i can get 30 to 80 fps

  78. ٴٴ says:

    i have a gtx 1070 can i put everything on max?

  79. Mata5 says:


  80. pete c says:

    Graphics? Match maker does not need any work? Clowns and jokers!

  81. David Satrapa says:

    8 fPS with all graphics settings at minimal… Ok!

  82. Varry says:

    Whats the music : 4:06

  83. Kumail Jaffry says:

    Can someone tell me where I can get the music soundtrack that starts at 10:05.

  84. Nikola Štivić says:

    I got alll on low and still 20 fps…

  85. Endric says:

    my graphics is maximum but my lag is maximum

  86. O_O says:

    I really dont get why im still lagging even tho evrything is at it lowest

  87. Tomen xD says:

    How much could I have FPS if I had GPU nVidia GeForce GTX 1050 Ti D5, CPU 2x Intel Core Duo 3.00GHz and 8GB RAM? Thanks

  88. RediXD says:

    i clicking rocomended and i have 20 fps

  89. c00kie says:

    Thx for creating this game

  90. 1421 ERFB says:

    I got 70-90 fps with 10-7 players on eatch other team. I got 1GB ram.

  91. LoloRuiz says:

    120 FPS LOVE MY 1080 TI EXTREM

  92. Vojta536 says:

    W A R T H U N D E R

  93. Bob Nicholas says:

    It worked to be able to play my laptop without lag. There were a lot of sites that suggested crazy changes in computer. this was great because it was changing the game settings.  It didn't seem to change the visual aspects of game.

  94. Jakob Loboda says:

    Im happy with my pc iI usually get 140 – 70 fps on ultra.

  95. Fr0gizz says:

    144 fps 1440p ultra np for me <3

    Processeur : Intel Core i7-7740x 5.0Ghz
    Carte Graphique : Zotac GTX 1080 Ti AMP! EXTREME
    Ram : Corsair Vengeance RGB 16Gb DDR4 3466 MHz
    Carte mère : Gigabyte X299 AORUS Gaming 3
    Watercooling : Alphacool eisbaer 360
    Alimentation : Corsair RM850i 80PLUS Gold
    SSD 1 : Samsung 750 EVO 250 Gb ( OS )
    SSD 2 : Corsair Force Series LE 480 Go ( Jeux Principaux )
    SSHD 1 : Seagate FireCuda SSHD 2 To
    SSHD 2 : Seagate FireCuda SSHD 1 To
    Boitier : Corsair Obsidian 750D Airflow
    Ecran 1 : AOC 23.8" // 1ms / 144hz / 2560 x 1440 //
    Ecran 2 : Acer 21.5" // 4ms / 60hz / 1920 x 1080 //
    Clavier : SteelSeries Apex M500 Cherry MX Red
    Souris : SteelSeries Rival 100
    Tapis de souris : Roccat Taito King-Size
    Casque 1 : BeyerDynamic MMX 300 Custom
    Casque 2 : Corsair HS50, Carbon

  96. Popescu.erik3485 Erik says:

    Campaign music intro 👌👍 update 1.0

  97. MR. ANXIOUS SS says:

    Im having trouble getting good FPS on mac Plus mac Laptop is my only device. How do I improve FPS on Mac Laptop?

  98. Mr.Scared says:

    #lifeofagt210gamer 🙁

  99. Mank says:

    On my laptop on low settings I get 30 – 60 FPS most of the time 35 –
    40 but on medium I get 15 and 20 why so much diff

  100. PUBG Bro says:

    Minimum settings 30-40 fps

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